I forgive myself for being so young and writing so idealistically and naively about animation and comics in books when I was 16. I just assumed everything was will power and was big on self-actualization at the time. But don't necessarily blame yourself if you can't find work in animation anime manga or comics. Many careers are built on trusting and solid relationships with people who work at publishers or studios. There's more going on than just ingenuity there. There's a whole complex, political, elaborate, social song and dance going on there, and many of the people who work together on comics, books, and shows, and movies are part of collaborations that have been going on for at least a few years between animators, producers, screenwriters, and execs, before we saw anything emerge from them as we know them now. You have to know important people, you have to meet important people to get hired as a writer or artist on a production company, through phonecalls and texts and emails that come from places like LinkedIn and conversations that start on, well, LinkedIn. There wasn't a LinkedIn when I was 16. It was next to impossible to meet and mingle with studio execs in anime and animation. Pretty much nowhere else is it easier to build relationships than with people through linked in profile inquiries. That's where I met Pierre-Yves Cezard, David Seuss and other people who are well known in their industries. But it starts with having a well assembled LinkedIn Profile. There's a screening process that goes on I wasn't aware of , but it can happen over the phone or online long distance too so don't count yourself out if you don't live Japan, New York, Atlanta, Texas, or L.A. You can easily be interviewed by your boss over the phone the way I was. They will find out what your niche is, if your sensibilities line up with theirs, and try to place you according to their studio system.